Sign Up, it unlocks many cool features! Phantom Forces GUI - OPEN SOURCE AUGUST 2021 _Thanh_Thy_Cute_ Aug 29th, 2021. Are you sure you want to create this branch? Phantom Forces Best Gui Script - Pastebin.com Phantom Forces GUI - OPEN SOURCE AUGUST 2021 - Pastebin.com Learn more. BeepEffect = true --Do you want it to make a sound when someone comes close to you from behind? | 0.44 KB, C++ | Roblox Phantom Forces Aimbot Script/Pastebin Hack *2023* iExotixPloitz 30.6K subscribers Join Subscribe 624 7.4K views 1 year ago Roblox Phantom Forces Aimbot Script/Pastebin Hack 2023 . loadstring(game:HttpGet("https://raw.githubusercontent.com/mikehalesdev/Public/main/Script.lua"))(), C++ | Phantom Forces Script is a free cheat for nebulous vision drives, one of the notable roblox games. Save my name, email, and website in this browser for the next time I comment. Despite the lack of a storyline, Phantom Forces delivers fast-paced action. Roblox Phantom Forces Aimbot Script/Pastebin Hack *2023* I have shared the phantom forces scripts that are of high quality and work great from each other above. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. 47 sec ago ';Icon='rbxassetid://2572157833';Duration=10;}), Notification({Title='Main Coder';Text='AvexusDev';Duration=4;Icon='https://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&username=AvexusDev'}), Notification({Title='Thank you! 20 min ago ';Text='If you like this script, please leave a vouch on my thread! | 0.45 KB, C++ | Click the Visit Phantom Forces Script / Hack Page button from below. Phantom Forces GUI PASTEBIN 2021 a guest Apr 9th, 2021 6,766 0 Never Add comment Not a member of Pastebin yet? Phantom Forces Aimbot Hack Script Pastebin 2021 - Github | 0.38 KB, C++ | Phantom Forces Hack is newly released and you can use it for free from ubuntu pastebin site. | 0.38 KB, C++ | Since we share it on the Ubuntu pastebin page, you can use it without downloading it. Phantom Forces ESP + Aimbot - Pastebin.com Pastebin.com is the number one paste tool since 2002. Roblox Phantom Forces Aimbot Script/Pastebin Hack *2023* Subscribe and turn on notifications for more video!Guys Join Our discord server! | 0.45 KB, C++ | Phantom Forces Ehub GUI - Roblox Scripts & Exploits [NOT MINE] Phantom Forces unlock all script : r/robloxhackers - Reddit 29 min ago | 0.24 KB, C++ | . Pastebin APItoolsfaq paste LoginSign up Advertisement SHARE TWEET Phantom Forces Best Gui Script a guest Dec 9th, 2018 Your email address will not be published. Sign Up , it unlocks many cool features! 27 min ago Pastebin is a website where you can store text online for a set period of time. | 0.45 KB, C++ | *NEW* Roblox Phantom forces script PASTEBIN 2023 nadu 244K subscribers Subscribe 9.9K views 3 weeks ago #Robloxhackers #Hacks #RobloxHacks script:. Pastebin is a website where you can store text online for a set period of time. ! [ Disclaimers ]- I'm just reviewing the scripts, I do NOT own them but just show them to a broader audience.- All credits to the script creators/owners. [ Copyright ]- All the videos, songs, images, and graphics used in the video belong to their respective owners and I or this channel does not claim any right over them.- Copyright Disclaimer under section 107 of the Copyright Act of 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. By continuing to use Pastebin, you agree to our use of cookies as described in the. BeepSize = 8 --How large should the red dot be? Recoil Pastebin Zonealarm Results Roblox Aimbot Phantom Forces Aimbot Exploit Pastebin.com 36 min ago Cannot retrieve contributors at this time 1 lines (1 sloc) 76 Bytes RawBlame -- It can be changed with the targetpart_change hotkey ingame. *NEW* Phantom Forces Script | Aimbot | Esp | AND MORE! | PASTEBIN *2023* ', local FovGui = Instance.new('ImageLabel',GUI), FovGui.Size = UDim2.new(0,(Camera.ViewportSize.X/(90/fov))*2,0,(Camera.ViewportSize.X/(90/fov))*2), FovGui.Position = UDim2.new(0.5,-FovGui.AbsoluteSize.X/2,0.5,-FovGui.AbsoluteSize.Y/2), local Indicator = Instance.new('TextLabel',GUI), Indicator.TextXAlignment = Enum.TextXAlignment.Center, Indicator.TextYAlignment = Enum.TextYAlignment.Center, Indicator.Text = aim_priority>1 and 'FOV: '..fov or 'Distance', local SensAdjust = Instance.new('TextBox',GUI), SensAdjust.BackgroundColor3 = Color3.new(0,0,0), SensAdjust.BorderColor3 = Color3.new(1,1,1), SensAdjust.TextColor3 = Color3.new(1,1,1), SensAdjust.Position = Credits.Position + UDim2.new(0,250,0,75), local SensLabel = Instance.new('TextLabel',SensAdjust), SensLabel.TextStrokeColor3 = Color3.new(0,0,0), SensLabel.TextXAlignment = Enum.TextXAlignment.Left, FovAdjust.Position = SensAdjust.Position + UDim2.new(0,0,0,20), DropAdjust.Position = SensAdjust.Position + UDim2.new(0,0,0,40), local KeysList = Instance.new('TextLabel',GUI), KeysList.Position = UDim2.new(0,5,0,-280), KeysList.TextXAlignment = Enum.TextXAlignment.Left, KeysList.TextYAlignment = Enum.TextYAlignment.Bottom, KeysList.Text = 'AimBot Toggle: '..toggle_aimbot.Name..'\nAim Toggle: '..toggle_aim.Name..'\nAim Part Toggle: '..targetpart_change.Name..'\nPriority Toggle: '..priority_toggle.Name, ..'\nESP Toggle: '..toggle_esp.Name..'\nBones Toggle: '..toggle_bones.Name..'\nChams Toggle: '..toggle_chams.Name..'\nBoxes Toggle: '..toggle_boxes.Name..'\nFOV Increase: '..fov_increase.Name..'\nFOV Decrease: '..fov_decrease.Name..'\nSens Increase: ', ..sens_increase.Name..'\nSens Decrease: '..sens_decrease.Name..'\nTrigger Toggle: '..toggle_trigger.Name..'\nFFA Toggle: '..ffatoggle.Name..'\nHide Cheats: '..toggle_gui.Name, ..'\nChange ESP Origin: '..toggle_bottompos.Name..'\nPerformance Mode: '..toggle_performance.Name..'\nChange Font: '..toggle_font.Name, Indicator.TextColor3 = Color3.fromHSV(n,.5,1), FovGui.ImageColor3 = Indicator.TextColor3, Status.Text = ('Aiming at '..target.Name), Status.TextColor3 = Color3.fromHSV(n,.5,1), SensAdjust.InputEnded:Connect(function() if SensAdjust.Text~='' then sens = tonumber(SensAdjust.Text)>0 and tonumber(SensAdjust.Text) or sens end end), FovAdjust.InputEnded:Connect(function() if FovAdjust.Text~='' then fov = tonumber(FovAdjust.Text)>0 and tonumber(FovAdjust.Text) or fov, FovGui:TweenSize(UDim2.new(0,(Camera.ViewportSize.X/(90/fov))*2,0,(Camera.ViewportSize.X/(90/fov))*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true) end end), DropAdjust.InputEnded:Connect(function() if DropAdjust.Text~='' then drop = tonumber(DropAdjust.Text)>=0 and tonumber(DropAdjust.Text) or drop end end), return x:DistanceFromCharacter(Spawn.Position), local sound = Instance.new('Sound',Camera), game:GetService('Debris'):AddItem(sound,5), Mouse.Icon = 'rbxassetid://'..mouseiconid, StarterGui:SetCore('SendNotification',), local function DrawLine(Folder,P1,P2,Thickness,Color,LineTransparency,BorderThickness,BorderColor), local Point1,Point2 = P1.Position,P2.Position, local X,Y = Camera.ViewportSize.X, Camera.ViewportSize.Y, local X1,X2 = (X * Point1.X.Scale + Point1.X.Offset + P1.Size.X.Offset/2), (X * Point2.X.Scale + Point2.X.Offset + P2.Size.X.Offset/2), local Y1,Y2 = (Y * Point1.Y.Scale + Point1.Y.Offset + P1.Size.Y.Offset/2), (Y * Point2.Y.Scale + Point2.Y.Offset + P2.Size.Y.Offset/2), LineTransparency = LineTransparency or 0, BorderColor = BorderColor or Color3.new(0,0,0), local Line = Folder:FindFirstChild(P1.Name..'-'..P2.Name) or Instance.new('Frame',Folder), Line.BackgroundTransparency = LineTransparency, Line.Size = UDim2.new(0,(Vector2.new(X1,Y1) - Vector2.new(X2,Y2)).magnitude-1,0,Thickness), Line.Position = UDim2.new(0,MidX-Line.AbsoluteSize.X/2,0,MidY-Line.AbsoluteSize.Y), Line.Rotation = math.deg(math.atan2((Y2-Y1),(X2-X1))), local lowest,nearest,gui = math.huge,nil,nil, for _,plr in next,Players:GetPlayers() do, if plr.Name~=Player.Name and plr.Character~=nil and plr.Character:FindFirstChild(targetpart) then, local dist = Player:DistanceFromCharacter(plr.Character[targetpart].Position), local ray = Ray.new(Player.Character.Head.Position,(plr.Character[targetpart].Position-Player.Character.Head.Position).unit*5000), local part,point = workspace:FindPartOnRayWithIgnoreList(ray,{Camera,Player.Character,unpack(windows)}), local Z = Camera:WorldToScreenPoint(plr.Character[targetpart].Position).Z, if part and part:IsDescendantOf(plr.Character) and Z>0 and dist < lowest and (ffa or plr.TeamColor~=Player.TeamColor) then lowest = dist nearest = plr.Character end, local pos = Camera:WorldToScreenPoint(plr.Character[targetpart].Position), local ray = Ray.new(Player.Character[targetpart].Position,(plr.Character[targetpart].Position-Player.Character[targetpart].Position).unit*2048), local dist = (Vector2.new(Mouse.X,Mouse.Y)-Vector2.new(pos.X,pos.Y)).magnitude, if part and part:IsDescendantOf(plr.Character) and pos.Z>0 and dist <= Camera.ViewportSize.X/(90/fov) and dist < lowest and (ffa or plr.TeamColor~=Player.TeamColor) then lowest = dist nearest = plr.Character end, cursor = ESP:FindFirstChild('Cursor') or Instance.new('Frame',ESP), cursor.Position = UDim2.new(0,Mouse.X,0,Mouse.Y), if Input.KeyCode == toggle_aim or Input.UserInputType == toggle_aim then, warn('GS: aim toggled',aim_toggled and 'on' or 'off'), local dist = Player:DistanceFromCharacter(target[targetpart].Position), local headpos = Camera:WorldToScreenPoint(target[targetpart].Position+Vector3.new(0,dist/(100/drop),0)), local moveto = Vector2.new((headpos.X-Mouse.X)*sens,(headpos.Y-Mouse.Y)*sens), aimpos = GUI:FindFirstChild('AimPos') or Instance.new('Frame',GUI), aimpos.BackgroundColor3 = Color3.new(1,1,1), aimpos.Position = UDim2.new(0,headpos.X-aimpos.AbsoluteSize.X/2,0,headpos.Y-aimpos.AbsoluteSize.Y/2), elseif Input.KeyCode == toggle_trigger then, setText('Toggled TriggerBot '..(trigger_toggled and 'On' or 'Off')), Notification({Title='TriggerBot';Text='TriggerBot was toggled '..(trigger_toggled and 'On' or 'Off');Duration=2;}), warn('trigger toggled',trigger_toggled and 'on' or 'off'), local Box = Instance.new('SelectionBox',PlayerGui), if trigger_delay>0 then wait(trigger_delay) end, local plr = Players:FindFirstChild(Target.Parent.Name), if Target and Target.Parent and plr~=nil and plr~=Player and ffa or plr~=nil and plr.TeamColor~=Player.TeamColor then, Notification({Title='ESP';Text='ESP was toggled '..(esp_toggled and 'On' or 'Off');Duration=2;}), setText('Toggled ESP '..(esp_toggled and 'On' or 'Off')), elseif Input.KeyCode == toggle_aimbot then, Notification({Title='AimBot';Text='AimBot was toggled '..(aimbot_toggled and 'On' or 'Off');Duration=2;}), setText('Toggled AimBot '..(aimbot_toggled and 'On' or 'Off')), elseif Input.KeyCode == fov_increase then, FovGui:TweenSize(UDim2.new(0,(Camera.ViewportSize.X/(90/fov))*2,0,(Camera.ViewportSize.X/(90/fov))*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true), elseif Input.KeyCode == fov_decrease and fov>0 then, elseif Input.KeyCode == sens_increase then, elseif Input.KeyCode == sens_decrease then, elseif Input.KeyCode == targetpart_change then, targetpart = val<=#parts and parts[val] or parts[1], Notification({Title='Target Part';Text='Target part set to '..targetpart;Duration=2;}), Notification({Title='FFA Mode';Text='FFA Mode is '..(ffa and 'Enabled' or 'Disabled');Duration=2;}), setText('FFA Mode: '..(ffa and 'Enabled' or 'Disabled')), elseif Input.KeyCode == priority_toggle then, aim_priority = aim_priority+1>2 and 0 or 1, Notification({Title='Aim Priority';Text='Aim Priority: '..(aim_priority==1 and 'Distance' or 'FOV');Duration=2;}), setText('Aim Priority: '..(aim_priority==1 and 'Distance' or 'FOV')), elseif Input.KeyCode == toggle_bones then, if v:IsA('Frame') and v.Name:match('-') then, Notification({Title='ESP';Text='ESP Bones: '..(esp_bones and 'Enabled' or 'Disabled');Duration=2;}), setText('Toggled ESP Bones '..(esp_bones and 'Enabled' or 'Disabled')), for _,gui in next,GUI:GetDescendants() do, if gui:IsA('GuiObject') and not hidden and not gui.Visible then, elseif gui:IsA('GuiObject') and gui.Visible then, elseif Input.KeyCode == toggle_bottompos then, elseif Input.KeyCode == toggle_performance then, setText('Performance Mode '..(performancemode and 'Enabled' or 'Disabled')), elseif Input.KeyCode == toggle_chams then, setText('Chams '..(esp_chams and 'Enabled' or 'Disabled')), Notification({Title='ESP';Text='Chams: '..(esp_chams and 'Enabled' or 'Disabled');Duration=2;}), elseif Input.KeyCode == toggle_tracers then, setText('Tracers '..(esp_chams and 'Enabled' or 'Disabled')), Notification({Title='ESP';Text='Tracers: '..(esp_tracers and 'Enabled' or 'Disabled');Duration=2;}), elseif Input.KeyCode == toggle_boxes then, setText('Bounding Boxes '..(bounding_box and 'Enabled' or 'Disabled')), Notification({Title='ESP';Text='Bounding Boxes: '..(bounding_box and 'Enabled' or 'Disabled');Duration=2;}), currentfont = (currentfont+1)>#fonts and 1 or currentfont+1, if v:IsA('TextLabel') or v:IsA('TextButton') then, while not spawned and game.PlaceId==292439477 do, spawned = distfromspawn(x)>200 and true or false, Player.CharacterAdded:Connect(function(c), Notification({Title='GameSense '..version;Text='Cheat loaded successfully.

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