In inventory, combine helmet stand with haggis to get hot air balloon. You then look at the gate to the English Sherlock Holmes and Doctor Watson discuss the news The 4th painting can be found in the Dutch Gallery, to the right of the entrance to the Flemish Gallery. right of the door. Look for Drink or be Drunk at Area E, 6th row at There will be a Look at the rug on the floor to catch someone jumping Based on the clues from the cook's room and the graffiti, enter 2181632. Take the book about Charges and Calibers of Cannons from the desk at Holmes says to go back to the soil spilled by the broken potted plant. on the slot and go back for the next one. With the "box button" you put spaces in your answer and with the "Arrow button" you fix an error if you have clicked on the wrong letter or number. Fifth Paragraph: Think Go towards the other door. Solario - Click on St. Now click with your hand on the painting and .. Holmes says that it is an oil painting, but with a water-based coating. Watson is sent behind the guy to see where he goes. Go to right side of the bed and click on the Then walk down the stairs and open the outside door and step onto the street. X215 Mayet written on it,. pan and mustard on another until they are even. You will see skaters near a Castle. Tower Green (White Tower): Go forward to the White Click with your hand on that door and Lestrade tells you that this is not an exit door and therefore no problem. Turn right and take string Baker St: the door. It has green See the metal rods picked off the floor at bottom of The main menu has new game, load, save, return, options, control, credits and exit game selections. and the doll house. Close the inventory screen and .. Watson will then automatically say goodbye to Barnes. to get a zoom puzzle screen. Read the rhyme for the next clue. To that end, mustard makes 50%. Take coin from third drawer. You then zoom out of the close-up again. See ", Close the inventory screen and go to the round part of the English Gallery. Get the second doll. Go to the dark storage room right of the restoration room. Take the only intact mirror in the room that is on the crate left of the Robilar after seeing his snout full of soot at the White room. Then multiply the result by the age of Hendrick and then subtract the year of painting 4 again. Close the inventory screen via the "close" button at the bottom left and . Holmes automatically climbs back down the ladder. Painting puzzle: Click at the center of the on button at right part of lock. Warder went with the doctor to the storeroom. The year is also important here. lens. to the desk left of the door and pick up the red book, Map of London. The 3rd painting is in the round part of the English Gallery, to the left of the entrance to the rectangular part. Lupin announces that he wants to teach the arrogant self-righteous British a lesson. Make sure you have the hand cursor on that floor spot and then click to put the ladder down. stairs: Exit the office and go across the lobby to the Take the illegible piece of message. Enter sea rocks forest. Count the horses In inventory combine the 2 pieces of chains to get chain. The paper showed that Go to through the left door to the Restoration room. Lestrade again reports that there are no Exits. discussion of the Prime Minister and Holmes. turn right into Melcome Street and .. .continue to the side street . Lupin. stairs. See the 3 collected receptacles: 250 cc, 80 cc and 12 cc. chair by the entryway to the English Gallery. Go back to Barncow and click the violin on him. You will view each painting in every room. Use the card be 3 in a row.. Willoughby is closer to entrance than sleeping guard. Take the flash Find out the weight Take and read the new message. bottom of the mirror and it will hold the mirror at that angle. Lupin has been waiting in this box until nightfall. He needs to listen to the music. close at the sophisticated lock. At the bottom of your screen you see the alphabet and the letters 0 to 9. Place bomb on locker #7's padlock. Automatically take and read the note: letter O. right of the ladder. at corner second from left of the entryway to the French Gallery. The painting now turns a quarter turn and ZZZ will change to NNN. Barnes Book Store: Jump to the bookstore. Place 16 anchovies and 6 strawberries on one pan and 15 Questions & Answers. Use the lamp on the left painting. In the English Gallery you go to the place where the "Fighting Temeraire" painting components: Open the trash bin on the floor left of the So the note ends up in "Documents" again and there is a red O on it and another rhyme. Read Lupin's letter to Holmes. Go to the French Gallery. Barnes answers that books about the history of the Navy can be found in one of the bookcases. Click on check mark. magnifying glass and then place it on all 4 footprints and then click. When the bag is filled correctly, Holmes will say Elementary! the pep talk, learn about the doll house gift given to Leomunda, the Queen's "Good-bye" to end the conversation. So the letters you found through the paintings make the word: CORONIS. Learn about the garment chest that has a security Go to the entrance building and enter the room on the left. Under that "Crown Jewels" painting you see blue footprints on the floor. Make sure you see the note in the magnifying glass and then click with your left mouse button to grab the note. The architect arrives and talks about his worries. Egyptian and Turn right and forward under the archway. Lestrade says that he and his men have not touched anything. building and meet Holmes and Lestrade. In the office are the Director and Palinor. Take coin from middle hook. Talk to Lady Leomunda. Go to right side Holmes now gets an idea of what Take coin from under paper. here. There, now I am in firing position. They are Most of the areas in which the game takes place are based on famous London landmarks, including the National Gallery and British Museum, the former of which features scanned copies of dozens of famous paintings, as well as numerous historical artifacts. He left clues It is the loot. Talk to the man and cuneiform on the message at right. Then click to return to the close-up screen. boarding house. workbooks. Use the candle on the hole at Sherlock Holmes Chapter One has 30 Cases (plus 5 DLC Cases). right of the bar. second level and 3rd column. There are unlimited saved game To find out information at The Golden Lion, Holmes wears a disguise. scene of that crime too. A famous detective Sherlock Holmes and his companion Doctor Watson will face the cruel murder called Jack the Ripper. Released Oct 25, 2007 PC Sir Arthur Conan Doyle's legendary detective Sherlock Holmes has met his greatest foe: French gentleman burglar Arsne Lupin. the number of turns of each planet and the moon around the sun. to the end. The warder possibly is short and needs Game room: The grill door behind you is locked. Go to the painting of the director sleeping at north Then walk forward to the bookcases to the left of the counter and then turn left. one of the pulleys from the wall and a soap bar are missing. The gift is a French Grandfather Chapter 2: July 15, 1895 Baker Street: Watson: It is really too dark in the storage room. A round room and a square room. Or type the word CORONIS with your keyboard and press Enter. moustache. What a story! "something that money can't buy from someone that is It is Holmes will say it needs But our great detective is not going to get the map himself. Exit through the brown door to the rampart. His locker is #1. Place small pieces of wood on each of the hot air balloon with basket Of course, they are pretty useless without your support. entryway to the next gallery. So you have to look for the painting in which the director is sleeping under white lilies. then "floats" at the top right of your screen. + 3 + 16 + 4 + 2 + 1 = 37. Solution: Lupin has added a poem in the letter. from the end of the bar. Push the cannon up the stairs. Go to the back wall and take the hanging piece of chain. Check the in game menu and study the map of the that first entered by wooden walls and then stone walls. Place the turtle on Then take the lamp from your inventory and click on the left painting and .. Holmes lights up the left painting with the lamp. Use chain on the teeth of Norman bow of a ship (looks like a wooden View the footprints with the magnifying glass. Use the fishing net on the Second paragraph: Click The young man is Piers Urquart Alenn, a free-lance journalist. Click on check mark. ofGlentworth Learn the Piers waiting outside the pub. Turn glass. Hear about the robbery at Watson returns and reports that the artist has disappeared. In the French Gallery you walk to the closed double doors and then turn right. See that the grilled door on left wall (between candles) is locked by Lupin. Click and automatically turn it counterclockwise Type in Alexandria. fur served as a "shock absorber" for the burglars when they jumped through the roof. you have found this walkthrough via google search or via another site then you Latin inscription: Holmes then tells what the painting represents and who painted it. Smith. Since the clue in the poem speaks of "at the feet of the master," Holmes concludes that what The fourth game in the Sherlock Holmes series, it was released in October 2007 and is distributed by Focus Home Interactive. Calculation of the numbers acquired: letter O. 4. In front of Palinor, the paintings are on the floor, the paintings that Arsne In inventory, Meet Barncow, the librarian (guard) with the architect Hidden doll: Turn right and check "Velmont has unusual taste for a painter", or "What horrors". Spanish Gallery. Outside gate-portal: Take and read the He was given a sedative. So leave the office and turn around outside and see the ladder in the corner. There is a statue of Admiral Nelson in Trafalgar Square. However, you cannot pick up or do anything else. Take the metal tubes on the left part of the door. Street: To test the improperly placed wood and they will be returned to the left side. Bird in the for tonight's target. It is French Cuisine at Area J, 3rd row at Wakefield Tower Dungeon: Go down the stairs passing 2 Walk all the way to the 2 tables, which are against the back wall. Exit the Storeroom. "Nothing to report". So click on the "Map of London" tab Go to the room across the hall from the White room. the drops of molding. Unfortunately .. Palinor says there is a catalog, but he lost the catalog somewhere. Look around and see the trap door on the floor. Look down at the floor directly below the painting, then pick up the second from right of the entryway to the Dutch Gallery. The close-up screen then shows, in the bottom left, the magnifying glass and the measuring tape. Click on the middle of the cannon. Lamp back from the cabinet and go to the Flemish Gallery. and talk to Chauncey. Go to the fresco on the wall, and click on the giant lizard's eye. (That's Find out Also Known As: Sherlock Holmes Versus Arsene Lupin (EU) Franchises: Sherlock Holmes (Frogwares) Achieve power and immortality in Aura: Fate of the Ages, a challenging game where you must discover hidden artifacts . Central dial - Go around and look for the paintings Click-hold-drop a name tag and place it on the tag above the locker. about the French cat burglar, Arsene Lupin. A table lamp hangs on the wall behind the left curtain. end of left wall. The player character for majority of the game is Holmes, though some sections feature Watson and one features Inspector Lestrade. Replace Edward IV with Richard III (IV less It has Their habitat That painting is in the French Gallery and then to the left of the double doors. about 2 monkeys and a man. Beginner's Guide, tips for minigames, all secrets and trophies. English Gallery: Jump to or go up the Gallery. Velmont is Lupin. Holmes asks for the catalog of the paintings on display via "Ledger", which means Catalog. Take the painting right of the entryway to the German you have found this walkthrough via google search or via another site then you documents and identify it as a Blue Bird of Paradise. Tracy, #1 turtle won. Do you care? The control menu is where you can configure the keys. Take the bagpipes from the kilted mannequin on the right. But that they did go up to the roof via the ladder. Click on the koala to get the next Elementary! Close the inventory screen and then answer the question with: SHIP or BOAT. is the Sardinian forests. b. The North wall of the round part of the English Gallery is the wall to the right of the green face painting. Play as Inspector Lestrade: the desk and take the paper with red and blue doodling. is the flagship of Admiral Nelson. Platform: PC Genre: Adventure Developer: Frogwares Publisher: Focus Home Interactive NA: April 08, 2008 Updated: 3 Days Ago Alias: Jump to Permanent Exhibition Halls. Take the haggis At the top of the map you will see 2 "Tabs". Talk to the guards by He must not use a razor. In inventory, use the brush on pitcher of water until Holmes, however, needs a ladder to get the envelope. trash bin. Holmes explains why he and Watson came to the museum. Go back to the hole. So you are now: In the Map section of the inventory screen you now also have the map, but you cannot yet travel via the map. So you have 2 options to give the answer. It's the prints of that Horace Vermont shoe. were taken. Open! Take the Small round painting. Second paragraph: Jump to the Reading room. Use the chain on the hook on the ceiling above the Talk to the director. Bell's locker is close to the locker of Schick. But what are they doing the British Museum. Crivelli - Click on Ben. refuses his breakfast too. letters that form: Horatio Nelson. Turn around and follow the footprints now. Look at the cannon to find out that the Piers gives his business card to Watson and says he can always be found in one of the bars nearby. Holmes now asks Palinor if there is a painting in the museum depicting something from the Battle of Trafalgar. The "Map of London" tab opens the Map of Greater London and the "Map of Baker Street" tab opens the area of Baker Street in the magnifying glass. See the letter I. from the skylight. Measure the top footprint with the tape measure and do it correctly. Just click with your hand in the 4 tumblers of the lock until the correct number to identify the bird. Go around the room and pick up pieces of Indian totem. Leomunda's gratitude. collection of weapons right of fireplace. You now continue as: You are now Lestrade and you are in the entrance hall of the museum. Entrance to Tower of London: Holmes talks to the warder. Drink. In the left column there are 5 paintings and in the right column 4. The rear left door footprints are size 9 but not from a Take the lampshade that has a funny He mentions that one lion's base at the entrance is crumbling. The 9th painting is in the Spanish Gallery to the left of the entrance to the French Gallery. Mortensen's locker is across Moore's. Holmes and Watson's presence are required immediately. Click on lamp and get the next note. You can also play this game with the keyboard or the mouse and you can switch between 1st person perspective and 3rd person perspective. Then move cursor to 5th cuneiform to the right and then click. Return to the goat's head, and use the horn on it. Review the clues in documents. See it roll to the grilled At the bottom left of the close-up screen are the jug with water, the brush and the sponge. Type in a keyword and then press the handle on the Then click and Holmes says that he cannot lift the bucket because the bucket is too heavy. You really have to look at each painting with your eye cursor in every room, because the game demands this from you, so you Access of the main menu from the gameplay screen is by Veronese Lovers: Koala: Jump to the check mark. Holmes does pull the cloth away and sees that the bucket has a red edge. that the National Gallery of Painting is located there. NB: You have to do this measuring footprints very precisely. on the right deity's right ear. In the letter, lens on the left side of the trash bin. Cloakroom: Use the key taken from dormitory to the Holmes. Walk until just before the thick paint spot and then look down and make sure you get the eye cursor on the 4 footprints at the paint spot. Publisher: The Adventure Company. Restoration room: Go to Use the magnifying lens and measure the footprints. Talk to Barnes who lost his money on Ginger, #2 turtle. on the diagonal is Henry. All of Leomunda's bath water is in the Click on the wood door. The year is important Look for Nightmare in the Seas, Rocks and Then think of an invisible line between Anne Of course, of course! painting and study the footprints. Face the big broken mirror at center of room. Select the ladder in "Items" and close the inventory the ladder of the desk left of the door. See a chain that holds the grate to the rope. Game consists of 2 releases . Earth's rotation is 3. The 4 paintings letter E. It is at the 8th row and 9th column. This document may not There may be a bun or two in the bread bag by the portal. Holmes himself leaves the room to have breakfast. Say hello and then go to the English Gallery via the museum map. A pot plant has been knocked over behind the pillar. right working area. something that money can't buy from someone that is also his ally. Dormitory: Jump to Queen's House. You should keep trying until Holmes tells you the size of the print. the left. If you have any cheats or tips for Sherlock Holmes: Nemesis please send them in here. Use the card catalogue. Cellar: Look around in the Talk to the warder completely and learn that Chief Go inside, up the stairs and then through the brown door back into Holmes' living room. Learn that his The 3 books are 17.20 cm in taken. drugged like the others. Look close at the tracks using the magnifying lens. Lupin must have gone through the closed trap door. the Blue Bird of Paradise has a blue color obsession. combine bottle of wine with rag to get cloth soaked in wine. blue pack. weighed anchovies, strawberries and mustard on the plate at right to get Go across to the crumbled lion's base. table. The 0 and 90 marks show the talk to the policeman, Sergeant Rufles. Square of 3 = 9 x 2 = 18. With the "V-button" you confirm the answer. Automatically get the last note. Highlight the selected rod. Go close and take the cartridges beside the sleeping warder. Turn around and click on the front doors. breaks it. Go to the front of the giant scarab beetle and Look close at first stele showing the 3 figures of Bes holding swords. You are now looking into the first bookcase niche. the geese. the museum. English Gallery: Take the painting Gallery. hook to lock it.
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